An Ability is a mage's attack. As far as is known, they can only be used during transformation. A mage's abilities are unique to them, and the power of an ability is often determined by the mage's stats. These should be based off of the character's Mage Item. An ability can be gained using an Ability Potion. Mages are traditionally created with one basic attack and one special attack.
All abilities must have a name. In order to activate the ability, the name must be spoken aloud.
Abilities do not have to be offensive--they can be buff-type abilites or healing abilities as well. However, buff-type abilites should be limited, and must be discussed.
Abilities must be approved before they are finalized.
Basic Attack[edit | edit source]
A basic attack should be based off of the mage's item. For the most part, it can be used once a turn.
Special Attack[edit | edit source]
A special attack can only be used once per a transfomation. They are not incredibly strong "finisher"-type moves, but rather, a stronger basic attack (an intermediately-powerful attack).